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Sketch → Store in 90 Days: A Senior-Only Roadmap for Mobile Launch

A battle-tested four-phase plan to go from concept sketches to App Store approval in 90 days—with senior engineers and designers only.

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author

Engineering Team

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Speed without sacrifice.
A 90-day sprint structured around senior-only teams, clear milestones, and production-ready deliverables.

Table of Contents

  1. Overview
  2. Phase 1 – Discovery & Design
  3. Phase 2 – Architecture & Core Features
  4. Phase 3 – MVP Development & QA
  5. Phase 4 – Store Submission & Monitoring
  6. Conclusion

Overview

Launching a mobile app in 90 days demands ruthless prioritization, senior-only execution, and parallel workflows. This roadmap assumes:

  • Team: 1 UX designer, 2 mobile engineers (iOS & Android), 1 backend engineer, 1 QA engineer, 1 product lead
  • Cadence: Two-week sprints, daily standups, continuous integration
  • Tech Stack: React Native / Swift & Kotlin, GraphQL API, Firebase / Supabase backend
gantt
    title 90-Day Mobile Launch Roadmap
    dateFormat  YYYY-MM-DD
    section Phase 1: Discovery & Design
    User Research           :done,    des1, 2025-05-01, 2w
    Wireframes & Flows      :done,    des2, after des1, 2w
    UI Prototypes           :done,    des3, after des2, 2w
    section Phase 2: Architecture & Core Features
    API Schema & Contracts  :active,  arch1, after des3, 2w
    Data Model & Offline UX :         arch2, after arch1, 2w
    Shared Components Lib   :         arch3, after arch2, 2w
    section Phase 3: MVP Development & QA
    Feature Implementation  :         mvp1,  after arch3, 4w
    End-to-End Testing      :         mvp2,  after mvp1, 2w
    Usability Testing       :         mvp3,  after mvp2, 2w
    section Phase 4: Store Submission & Monitoring
    App Store Prep          :         store1, after mvp3, 1w
    Beta Release & Feedback :         store2, after store1, 1w
    Final Submission        :         store3, after store2, 1w
    Monitoring & KPIs       :         store4, after store3, 2w

Phase 1 – Discovery & Design

  1. User Research & Personas
    • Conduct 5–7 user interviews.
    • Define personas, pain points, key journeys.
  2. Information Architecture & Flows
    • Map core flows in Miro or Figma.
    • Validate with stakeholders in a 30-min workshop.
  3. High-Fidelity Prototypes
    • Use Figma Components and Variants.
    • Link interactions for rapid user feedback.

Deliverables: Research report, persona docs, click-through prototype.

Phase 2 – Architecture & Core Features

  • API Contracts
    type User {
      id: ID!
      name: String!
      avatarUrl: String
    }
    type Query {
      currentUser: User
      feed(limit: Int!): [Post!]!
    }
    type Mutation {
      createPost(text: String!): Post!
    }
  • Data Modeling & Caching
    • Define normalized GraphQL schema.
    • Implement offline sync with SQLite / AsyncStorage.
  • Shared Component Library
    • Build design-token‐driven UI kit in React Native.
    • Publish as private NPM package with semantic versions.

Phase 3 – MVP Development & QA

  1. Sprint Streams
    • Parallel iOS & Android feature sprints.
    • Backend tasks slotted in API stream.
  2. Automated Testing
    • Unit tests with Jest / XCTest / Espresso.
    • End-to-end flows with Detox / Appium.
  3. Usability Validation
    • Remote sessions via Lookback.io.
    • Capture heatmaps & time-on-task metrics.

Phase 4 – Store Submission & Monitoring

  • App Store Requirements
    • Follow Apple’s Human Interface Guidelines.
    • Prepare metadata: screenshots, descriptions, keywords.
  • Beta Distribution
    • Use TestFlight / Firebase App Distribution.
    • Collect crash logs via Sentry; user feedback via in-app survey.
  • Monitoring & KPIs
    • Track crash-free users, DAU, retention curve.
    • Set alerts on crash regressor or performance regressions.

Conclusion

A senior-only, sprint-focused approach compresses mobile launch into 90 days without cutting corners. With clear phases, deliverables, and QA gates, you’ll ship a production-ready app—and get it into user hands fast.

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